tirsdag den 21. september 2010
lørdag den 18. september 2010
This here is my favorite illustration. I think the reason is that it is pretty simple and straight forward in the design. The description was simple: A goblin with a hacking tool who has dug himself out of a tunnel. What I like about this specific work is that the brushstrokes are very loose and chunky but still precise accurate. I think it has thus aura of easiness that I constantly seek and that I find so hard to achieve. When it succeed it is not until afterwards that I realize that it went well: While in it it just flows without thinking.
mandag den 26. juli 2010
fredag den 4. juni 2010
This is one of the Runebound covers I did for Fantasy Flight Games. The illustration is going to be used in a cirkular frame, but I still paint it almost rectangular. I enjoyed making up small details in the monkey-demons design. Especially the impaled body of a human king that is stuck on one of his horns, is a detail I am proud of. I looked at different monkeys to get the idea for the coloration.
onsdag den 2. juni 2010
søndag den 23. maj 2010
This is an illustration I did for Fantasy Flight Games. It is a classic dungeon crawl game, so the illustration had to be classic too. I really enjoyed doing this illustration. They gave me almost free hands and i came up with the idea of a wizard repelling the breath of a dragon. In the first sketches there was a figther too fleeing while the wizard was holding back the dragons fire, but the game was design to be played against each-other, not together, so I had to cut the figther.
onsdag den 7. april 2010
torsdag den 25. marts 2010
tirsdag den 26. januar 2010
The colors are some of the brigthest I have ever used and the contrast almost hurt my eyes when I first started blocking in the colors. Paul Bonner, with whom I share a studio, walked by and exclaimed: "Oh my God", when he saw my first couple of layers. I do not think he meant it in a good way so turned it down a notch.
fredag den 8. januar 2010
This is a cover I did for Fantasy Flight Games. I did a million or at least 40 thumbs trying different angles and setups before settling into this version.
søndag den 3. januar 2010
Somewhere in the painting process he turned into an Erold Flynn/Selda-pancy in a superhero-like costume. Jeremy – the artdirector – was not going for it. Not at all. So I tried to change it digitally and failed, like all the other times when I try to do major changes on the computer. In the end I reasoned myself into painting on top of Erold Flynn and kind came up with this more muddy leather weatherworn costume, thinking I got nothing to loose. To those who work digitally it might not be a big deal, but I tell you, there is nothing cool about me when painting on top of another painting. I have no Idea if I am messing thi sup for good or actually doing something nice...not in the first half an hour that is. Painting this way is slow. The correction took me the same amount of time as the whole first painting did.
The face got a redo and well...in the end I do not think any of the first ranger was left intact. Except for the strap on the shoulder pjece.